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Zivid C++ API 2.5.0+19fa6891-1
Defining the Future of 3D Machine Vision
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#include <array>
#include <chrono>
#include <cmath>
#include <ctime>
#include <iomanip>
#include <memory>
#include <set>
#include <sstream>
#include <string>
#include <tuple>
#include <utility>
#include <vector>
#include "Zivid/DataModel/Detail/Detail.h"
#include "Zivid/DataModel/NodeType.h"
#include "Zivid/DataModel/Traits.h"
#include "Zivid/Detail/CoreExport.h"
#include "Zivid/Detail/TypeTraits.h"
#include "Zivid/Range.h"
Go to the source code of this file.
Classes | |
class | Zivid::Settings |
Settings used when capturing with a Zivid camera More... | |
class | Zivid::Settings::Acquisition |
Settings for a single acquisition More... | |
class | Zivid::Settings::Acquisition::Aperture |
Aperture setting for the camera. Specified as an f-number (the ratio of lens focal length to the effective aperture diameter). More... | |
class | Zivid::Settings::Acquisition::Brightness |
Brightness controls the light output from the projector. More... | |
class | Zivid::Settings::Acquisition::ExposureTime |
Exposure time for each single image in the measurement. Affects frame rate. More... | |
class | Zivid::Settings::Acquisition::Gain |
Analog gain in the camera More... | |
class | Zivid::Settings::Acquisitions |
List of Acquisition objects More... | |
class | Zivid::Settings::Experimental |
Experimental features. These settings may be changed, renamed, moved or deleted in the future. More... | |
class | Zivid::Settings::Experimental::Engine |
Set the Zivid Vision Engine to use. More... | |
class | Zivid::Settings::Processing |
Settings related to processing of a capture, including filters and color balance More... | |
class | Zivid::Settings::Processing::Color |
Color settings More... | |
class | Zivid::Settings::Processing::Color::Balance |
Color balance settings More... | |
class | Zivid::Settings::Processing::Color::Balance::Blue |
Digital gain applied to blue channel More... | |
class | Zivid::Settings::Processing::Color::Balance::Green |
Digital gain applied to green channel More... | |
class | Zivid::Settings::Processing::Color::Balance::Red |
Digital gain applied to red channel More... | |
class | Zivid::Settings::Processing::Color::Experimental |
Experimental color settings. These may be renamed, moved or deleted in the future. More... | |
class | Zivid::Settings::Processing::Color::Experimental::ToneMapping |
Tonemapping settings. More... | |
class | Zivid::Settings::Processing::Color::Experimental::ToneMapping::Enabled |
This setting controls when tone mapping of colors is performed. Tone mapping will normalize the captured color image to the full available output range by applying a gain factor to the colors. For single-captures this can be used to brighten dark images. For HDR captures this is required to map high-dynamic-range colors to the more limited dynamic range output. More... | |
class | Zivid::Settings::Processing::Color::Gamma |
Gamma applied to the color values. Gamma less than 1 makes the colors brighter, while gamma greater than 1 makes the colors darker. More... | |
class | Zivid::Settings::Processing::Filters |
Filters More... | |
class | Zivid::Settings::Processing::Filters::Experimental |
Experimental filters. These may be renamed, moved or deleted in the future. More... | |
class | Zivid::Settings::Processing::Filters::Experimental::ContrastDistortion |
Corrects artifacts that appear when imaging scenes with large texture gradients or high contrast. These artifacts are caused by blurring in the lens. The filter works best when aperture values are chosen such that the camera has quite good focus. The filter also supports removing the points that experience a large correction. More... | |
class | Zivid::Settings::Processing::Filters::Experimental::ContrastDistortion::Correction |
Correction More... | |
class | Zivid::Settings::Processing::Filters::Experimental::ContrastDistortion::Correction::Enabled |
Enabled More... | |
class | Zivid::Settings::Processing::Filters::Experimental::ContrastDistortion::Correction::Strength |
Higher values gives more correction. More... | |
class | Zivid::Settings::Processing::Filters::Experimental::ContrastDistortion::Removal |
Removal More... | |
class | Zivid::Settings::Processing::Filters::Experimental::ContrastDistortion::Removal::Enabled |
Enabled More... | |
class | Zivid::Settings::Processing::Filters::Experimental::ContrastDistortion::Removal::Threshold |
Higher values remove more points. More... | |
class | Zivid::Settings::Processing::Filters::Noise |
Contains a filter that removes points with low signal-to-noise ratio (SNR) More... | |
class | Zivid::Settings::Processing::Filters::Noise::Removal |
Discard points with signal-to-noise ratio (SNR) values below a threshold More... | |
class | Zivid::Settings::Processing::Filters::Noise::Removal::Enabled |
Enable or disable the SNR filter More... | |
class | Zivid::Settings::Processing::Filters::Noise::Removal::Threshold |
Discard points with signal-to-noise ratio (SNR) below the given value More... | |
class | Zivid::Settings::Processing::Filters::Outlier |
Contains a filter that removes points with large Euclidean distance to neighboring points More... | |
class | Zivid::Settings::Processing::Filters::Outlier::Removal |
Discard point if Euclidean distance to neighboring points is above a threshold More... | |
class | Zivid::Settings::Processing::Filters::Outlier::Removal::Enabled |
Enable or disable the outlier filter More... | |
class | Zivid::Settings::Processing::Filters::Outlier::Removal::Threshold |
Discard point if Euclidean distance to neighboring points is above the given value More... | |
class | Zivid::Settings::Processing::Filters::Reflection |
Contains a filter that removes points likely introduced by reflections (useful for shiny materials) More... | |
class | Zivid::Settings::Processing::Filters::Reflection::Removal |
Discard points likely introduced by reflections (useful for shiny materials) More... | |
class | Zivid::Settings::Processing::Filters::Reflection::Removal::Enabled |
Enable or disable the reflection filter. Note that this filter is computationally intensive and may affect the frame rate More... | |
class | Zivid::Settings::Processing::Filters::Smoothing |
Smoothing filters More... | |
class | Zivid::Settings::Processing::Filters::Smoothing::Gaussian |
Gaussian smoothing of the point cloud More... | |
class | Zivid::Settings::Processing::Filters::Smoothing::Gaussian::Enabled |
Enable or disable the smoothing filter More... | |
class | Zivid::Settings::Processing::Filters::Smoothing::Gaussian::Sigma |
Higher values result in smoother point clouds (Standard deviation of the filter coefficients) More... | |
Namespaces | |
namespace | Zivid |
The main Zivid namespace. All Zivid code is found here | |