Zivid C++ API 2.6.1+6cec8609-3
Defining the Future of 3D Machine Vision
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#include <Zivid/Settings2D.h>
Classes | |
class | Balance |
Color balance settings More... | |
class | Gamma |
Gamma applied to the color values. Gamma less than 1 makes the colors brighter, while gamma greater than 1 makes the colors darker. More... | |
Public Member Functions | |
Color () | |
Default constructor More... | |
template<typename... Args> | |
Color (Args &&...args) | |
Constructor taking variadic number of arguments More... | |
template<typename... Args> | |
void | set (Args &&...args) |
Set multiple arguments More... | |
template<typename... Args> | |
Color | copyWith (Args &&...args) const |
Returns a copy of this object with the given argument(s) set to the new value(s) More... | |
const Balance & | balance () const |
Get Balance More... | |
Balance & | balance () |
Get Balance More... | |
Color & | set (const Balance &value) |
Set Balance More... | |
Color & | set (const Balance::Blue &value) |
Set Balance::Blue More... | |
Color & | set (const Balance::Green &value) |
Set Balance::Green More... | |
Color & | set (const Balance::Red &value) |
Set Balance::Red More... | |
const Gamma & | gamma () const |
Get Gamma More... | |
Gamma & | gamma () |
Get Gamma More... | |
Color & | set (const Gamma &value) |
Set Gamma More... | |
template<typename T , typename std::enable_if< std::is_same< T, Settings2D::Processing::Color::Balance >::value, int >::type = 0> | |
const Settings2D::Processing::Color::Balance & | get () const |
template<typename T , typename std::enable_if< std::is_same< T, Settings2D::Processing::Color::Balance::Blue >::value, int >::type = 0> | |
const Settings2D::Processing::Color::Balance::Blue & | get () const |
template<typename T , typename std::enable_if< std::is_same< T, Settings2D::Processing::Color::Balance::Green >::value, int >::type = 0> | |
const Settings2D::Processing::Color::Balance::Green & | get () const |
template<typename T , typename std::enable_if< std::is_same< T, Settings2D::Processing::Color::Balance::Red >::value, int >::type = 0> | |
const Settings2D::Processing::Color::Balance::Red & | get () const |
template<typename T , typename std::enable_if< std::is_same< T, Settings2D::Processing::Color::Gamma >::value, int >::type = 0> | |
const Settings2D::Processing::Color::Gamma & | get () const |
template<size_t i, typename std::enable_if< i==0, int >::type = 0> | |
const Settings2D::Processing::Color::Balance & | get () const |
template<size_t i, typename std::enable_if< i==1, int >::type = 0> | |
const Settings2D::Processing::Color::Gamma & | get () const |
template<typename F > | |
void | forEach (const F &f) const |
Run the given function on each direct member with the value of the member as parameter More... | |
template<typename F > | |
void | forEach (const F &f) |
Run the given function on each direct member with the value of the member as parameter More... | |
bool | operator== (const Color &other) const |
Equality operator More... | |
bool | operator!= (const Color &other) const |
Inequality operator More... | |
std::string | toString () const |
Get the value as string More... | |
Static Public Attributes | |
static constexpr DataModel::NodeType | nodeType = DataModel::NodeType::group |
The type of this node More... | |
static constexpr const char * | path { "Processing/Color" } |
The full path for this value More... | |
static constexpr const char * | name { "Color" } |
The name of this value More... | |
static constexpr const char * | description { R"description(Color settings)description" } |
The description for this value More... | |
Friends | |
struct | DataModel::Detail::Befriend< Color > |
std::ostream & | operator<< (std::ostream &stream, const Color &value) |
Operator to send the value as string to a stream More... | |
Color settings
Zivid::Settings2D::Processing::Color::Color | ( | ) |
Default constructor
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inlineexplicit |
Constructor taking variadic number of arguments
One or more descendant types can be provided. All types not provided will be set to their default value. The result is the same as default constructing Color
then invoking set(args)
.
The provided arguments must be descendants of Color
. These types can be provided:
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inline |
Returns a copy of this object with the given argument(s) set to the new value(s)
Creates a copy of this Color object, then invokes set(args)
on the copy, and finally returns the copy. This method does not modify the original object.
The provided arguments must be descendants of Color
. These types can be provided:
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inline |
Run the given function on each direct member with the value of the member as parameter
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inline |
Run the given function on each direct member with the value of the member as parameter
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bool Zivid::Settings2D::Processing::Color::operator!= | ( | const Color & | other | ) | const |
Inequality operator
bool Zivid::Settings2D::Processing::Color::operator== | ( | const Color & | other | ) | const |
Equality operator
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inline |
Set multiple arguments
The method invokes set(arg)
with each of the provided arguments.
The provided arguments must be descendants of Color
. These types can be provided:
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inline |
Set Balance::Blue
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inline |
Set Balance::Green
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inline |
Set Balance::Red
std::string Zivid::Settings2D::Processing::Color::toString | ( | ) | const |
Get the value as string
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friend |
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friend |
Operator to send the value as string to a stream
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staticconstexpr |
The description for this value
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staticconstexpr |
The name of this value
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staticconstexpr |
The type of this node
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staticconstexpr |
The full path for this value