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| | Settings2D () |
| | Default constructor More...
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| | Settings2D (const std::string &fileName) |
| | Construct Settings2D by loading from file More...
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| template<typename... Args> |
| | Settings2D (Args &&...args) |
| | Constructor taking variadic number of arguments More...
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| template<typename... Args> |
| void | set (Args &&...args) |
| | Set multiple arguments More...
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| template<typename... Args> |
| Settings2D | copyWith (Args &&...args) const |
| | Returns a copy of this object with the given argument(s) set to the new value(s) More...
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| const Acquisitions & | acquisitions () const |
| | Get Acquisitions More...
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| Acquisitions & | acquisitions () |
| | Get Acquisitions More...
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| Settings2D & | set (const Acquisitions &value) |
| | Set Acquisitions More...
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| const Processing & | processing () const |
| | Get Processing More...
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| Processing & | processing () |
| | Get Processing More...
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| Settings2D & | set (const Processing &value) |
| | Set Processing More...
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| Settings2D & | set (const Processing::Color &value) |
| | Set Processing::Color More...
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| Settings2D & | set (const Processing::Color::Balance &value) |
| | Set Processing::Color::Balance More...
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| Settings2D & | set (const Processing::Color::Balance::Blue &value) |
| | Set Processing::Color::Balance::Blue More...
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| Settings2D & | set (const Processing::Color::Balance::Green &value) |
| | Set Processing::Color::Balance::Green More...
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| Settings2D & | set (const Processing::Color::Balance::Red &value) |
| | Set Processing::Color::Balance::Red More...
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| Settings2D & | set (const Processing::Color::Gamma &value) |
| | Set Processing::Color::Gamma More...
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| template<typename T , typename std::enable_if< std::is_same< T, Settings2D::Acquisitions >::value, int >::type = 0> |
| const Settings2D::Acquisitions & | get () const |
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| template<typename T , typename std::enable_if< std::is_same< T, Settings2D::Processing >::value, int >::type = 0> |
| const Settings2D::Processing & | get () const |
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| template<typename T , typename std::enable_if< std::is_same< T, Settings2D::Processing::Color >::value, int >::type = 0> |
| const Settings2D::Processing::Color & | get () const |
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| template<typename T , typename std::enable_if< std::is_same< T, Settings2D::Processing::Color::Balance >::value, int >::type = 0> |
| const Settings2D::Processing::Color::Balance & | get () const |
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| template<typename T , typename std::enable_if< std::is_same< T, Settings2D::Processing::Color::Balance::Blue >::value, int >::type = 0> |
| const Settings2D::Processing::Color::Balance::Blue & | get () const |
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| template<typename T , typename std::enable_if< std::is_same< T, Settings2D::Processing::Color::Balance::Green >::value, int >::type = 0> |
| const Settings2D::Processing::Color::Balance::Green & | get () const |
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| template<typename T , typename std::enable_if< std::is_same< T, Settings2D::Processing::Color::Balance::Red >::value, int >::type = 0> |
| const Settings2D::Processing::Color::Balance::Red & | get () const |
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| template<typename T , typename std::enable_if< std::is_same< T, Settings2D::Processing::Color::Gamma >::value, int >::type = 0> |
| const Settings2D::Processing::Color::Gamma & | get () const |
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| template<size_t i, typename std::enable_if< i==0, int >::type = 0> |
| const Settings2D::Acquisitions & | get () const |
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| template<size_t i, typename std::enable_if< i==1, int >::type = 0> |
| const Settings2D::Processing & | get () const |
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| template<typename F > |
| void | forEach (const F &f) const |
| | Run the given function on each direct member with the value of the member as parameter More...
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| template<typename F > |
| void | forEach (const F &f) |
| | Run the given function on each direct member with the value of the member as parameter More...
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| bool | operator== (const Settings2D &other) const |
| | Equality operator More...
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| bool | operator!= (const Settings2D &other) const |
| | Inequality operator More...
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| std::string | toString () const |
| | Get the value as string More...
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| void | save (const std::string &fileName) const |
| | Save to the given file More...
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| void | load (const std::string &fileName) |
| | Load from the given file More...
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Settings used when capturing 2D images with a Zivid camera