Pose Class |
Namespace: Zivid.NET.HandEye
The Pose type exposes the following members.
Name | Description | |
---|---|---|
![]() | Pose(Pose*) | Initializes a new instance of the Pose class |
![]() | Pose(Double) | Pose constructor taking a 4x4 transform |
![]() | Pose(Double) | Pose constructor taking a 4x4 transform |
Name | Description | |
---|---|---|
![]() | Dispose | Releases all resources used by the Pose |
![]() | GetNativePtr | |
![]() | ToArray | Converts robot pose to a 4x4 matrix |
![]() | ToArray2D | Converts robot pose to a 4x4 matrix |
![]() | ToString | Get string representation of the Pose (Overrides ObjectToString.) |